Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 96 days ago
0 / 13 / 2
K / D / A
8.7%
Kill participation
471.6
Damage / min
12,968g
352.4 gold / min
23
12 placed · 4 cleared
239
6.5 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHaiXCRO#EUNE
Tryndamere · Top
9 / 2 / 5
60.9% KP
43,429
32.7% share
20,485g
385 CS · 10.5/m
SommerLiebe#EUNE
Elise · Jungle
5 / 11 / 4
39.1% KP
21,554
16.2% share
13,277g
209 CS · 5.7/m
ivopivo112#EUNE
Yone · Mid
8 / 9 / 4
52.2% KP
41,231
31.1% share
16,011g
314 CS · 8.5/m
kush uwu#DOINB
Corki · ADC
0 / 13 / 2
8.7% KP
17,354
13.1% share
12,968g
239 CS · 6.5/m
Vojta#0018
Nami · Support
1 / 9 / 9
43.5% KP
9,082
6.8% share
9,708g
24 CS · 0.7/m
Red side
Victoryvampire heart#ゼロから
Malphite · Top
1 / 7 / 8
20.9% KP
25,113
16.1% share
10,815g
204 CS · 5.5/m
GabrychaBąk123#JDisa
Qiyana · Jungle
12 / 4 / 8
46.5% KP
37,890
24.3% share
19,514g
276 CS · 7.5/m
rymsiio#333
Kassadin · Mid
9 / 5 / 5
32.6% KP
32,338
20.8% share
18,906g
324 CS · 8.8/m
Phasmaa#MEOW
Mel · ADC
19 / 4 / 10
67.4% KP
51,600
33.2% share
20,163g
275 CS · 7.5/m
Kebabowy Książę#PITA
Lulu · Support
2 / 3 / 27
67.4% KP
8,671
5.6% share
11,522g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
