Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 96 days ago
5 / 4 / 5
K / D / A
45.5%
Kill participation
911.5
Damage / min
13,664g
492.4 gold / min
19
10 placed · 5 cleared
221
8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHaiXCRO#EUNE
Dr. Mundo · Top
4 / 5 / 2
31.6% KP
26,117
33.4% share
12,293g
227 CS · 8.2/m
SommerLiebe#EUNE
Elise · Jungle
10 / 5 / 1
57.9% KP
15,467
19.8% share
11,873g
188 CS · 6.8/m
MatkoSVK0#EUNE
Tristana · Mid
2 / 6 / 4
31.6% KP
15,287
19.5% share
11,547g
234 CS · 8.4/m
Phasmaa#MEOW
Seraphine · ADC
1 / 4 / 8
47.4% KP
14,427
18.4% share
10,512g
218 CS · 7.9/m
Kebabowy Książę#PITA
Lulu · Support
2 / 3 / 8
52.6% KP
7,003
8.9% share
7,808g
33 CS · 1.2/m
Red side
VictoryGermanSpy#Johns
Brand · Top
3 / 4 / 5
36.4% KP
34,399
27.2% share
9,947g
197 CS · 7.1/m
L9 Myκys#EUNE
Kha'Zix · Jungle
6 / 4 / 5
50% KP
17,829
14.1% share
12,007g
197 CS · 7.1/m
DesperateNasus#K R
Kayle · Mid
4 / 3 / 7
50% KP
25,717
20.4% share
13,442g
256 CS · 9.2/m
kush uwu#DOINB
Ezreal · ADC
5 / 4 / 5
45.5% KP
25,294
20% share
13,664g
221 CS · 8/m
GabrychaBąk123#JDisa
Mel · Support
4 / 4 / 10
63.6% KP
23,007
18.2% share
10,091g
62 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
