Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 95 days ago
11 / 8 / 1
K / D / A
70.6%
Kill participation
1,040.1
Damage / min
14,887g
631.3 gold / min
17
8 placed · 4 cleared
196
8.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKlordix#EUNE
Singed · Top
2 / 10 / 0
11.8% KP
13,548
21.6% share
8,695g
166 CS · 7/m
Nimm#ZANED
Sejuani · Jungle
1 / 9 / 3
23.5% KP
8,875
14.2% share
7,131g
114 CS · 4.8/m
Katarina#Mwah
Kassadin · Mid
2 / 7 / 2
23.5% KP
7,999
12.8% share
9,383g
204 CS · 8.7/m
kush uwu#DOINB
Corki · ADC
11 / 8 / 1
70.6% KP
24,528
39.1% share
14,887g
196 CS · 8.3/m
GermanSpy#Johns
Sona · Support
1 / 10 / 11
70.6% KP
7,709
12.3% share
7,247g
18 CS · 0.8/m
Red side
VictoryMyheceli#EUNE
Urgot · Top
5 / 0 / 8
29.5% KP
15,788
14.5% share
11,487g
225 CS · 9.5/m
Łűńåćy őƒ ÂÐÇ#ZERO
Taliyah · Jungle
8 / 1 / 15
52.3% KP
23,026
21.2% share
13,827g
215 CS · 9.1/m
Suchyy#EUNE
Yone · Mid
7 / 4 / 6
29.5% KP
16,638
15.3% share
11,973g
193 CS · 8.2/m
FlorWin#EUNE
Miss Fortune · ADC
17 / 9 / 7
54.5% KP
37,979
34.9% share
14,283g
143 CS · 6.1/m
KOSTAS PASSARIS#NYFAS
Pyke · Support
7 / 3 / 16
52.3% KP
15,333
14.1% share
9,879g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
