Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 95 days ago
12 / 7 / 7
K / D / A
65.5%
Kill participation
1,206.9
Damage / min
17,158g
628.5 gold / min
16
9 placed · 0 cleared
235
8.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPISSPLAYER22#EUNE
Sett · Top
3 / 4 / 6
36% KP
15,192
16.9% share
10,801g
217 CS · 7.9/m
Madison Beer#EKKO
Ekko · Jungle
3 / 6 / 7
40% KP
18,167
20.3% share
10,852g
197 CS · 7.2/m
Diligis4Ever#Ever
Nunu & Willump · Mid
7 / 4 / 7
56% KP
18,759
20.9% share
11,327g
181 CS · 6.6/m
x842#死んだ
Kalista · ADC
10 / 9 / 4
56% KP
24,718
27.6% share
14,668g
220 CS · 8.1/m
Chubla#EUNE
Pyke · Support
2 / 6 / 11
52% KP
12,793
14.3% share
8,886g
29 CS · 1.1/m
Red side
VictoryTickleMyPickle#OGÓR
Gwen · Top
5 / 3 / 4
31% KP
19,890
16.8% share
10,792g
204 CS · 7.5/m
Call me Isake#EUNE
Bel'Veth · Jungle
3 / 8 / 13
55.2% KP
14,783
12.5% share
12,332g
186 CS · 6.8/m
LastEmber#lol
Zoe · Mid
8 / 3 / 11
65.5% KP
43,081
36.3% share
13,159g
225 CS · 8.2/m
kush uwu#DOINB
Corki · ADC
12 / 7 / 7
65.5% KP
32,949
27.8% share
17,158g
235 CS · 8.6/m
ARES#Supp
Rakan · Support
1 / 4 / 20
72.4% KP
7,869
6.6% share
8,399g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
