Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 92 days ago
8 / 3 / 2
K / D / A
33.3%
Kill participation
896.1
Damage / min
14,611g
533.2 gold / min
22
8 placed · 6 cleared
214
7.8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySebastian#bebko
K'Sante · Top
1 / 3 / 4
16.7% KP
11,038
11.4% share
11,026g
222 CS · 8.1/m
WashedChallanger#IHFN
Wukong · Jungle
12 / 3 / 7
63.3% KP
21,351
22.1% share
15,046g
210 CS · 7.7/m
Blasé Lien#kKeo
Karma · Mid
6 / 7 / 10
53.3% KP
24,120
25% share
10,694g
161 CS · 5.9/m
kush uwu#DOINB
Tristana · ADC
8 / 3 / 2
33.3% KP
24,552
25.4% share
14,611g
214 CS · 7.8/m
Peto#noob
Bard · Support
3 / 2 / 20
76.7% KP
15,527
16.1% share
9,910g
18 CS · 0.7/m
Red side
DefeatAlex93ovo#chi
Heimerdinger · Top
2 / 4 / 4
33.3% KP
28,231
28.8% share
9,592g
214 CS · 7.8/m
roskurviator#NieO
Rengar · Jungle
8 / 9 / 2
55.6% KP
14,693
15% share
12,539g
172 CS · 6.3/m
autumn#ra1n
Ezreal · Mid
4 / 8 / 2
33.3% KP
24,870
25.4% share
10,480g
189 CS · 6.9/m
Moon#Blau
Vladimir · ADC
3 / 3 / 3
33.3% KP
19,980
20.4% share
10,474g
215 CS · 7.8/m
ZED on fire#EUNE
Lux · Support
1 / 6 / 9
55.6% KP
10,192
10.4% share
7,450g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
