Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 91 days ago
16 / 4 / 4
K / D / A
69%
Kill participation
1,500.1
Damage / min
16,535g
643 gold / min
21
9 placed · 5 cleared
227
8.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFlow1999#FTIER
Kayle · Top
0 / 4 / 0
0% KP
10,515
10.2% share
9,871g
215 CS · 8.4/m
tolis#EUNΕ
Diana · Jungle
5 / 4 / 11
55.2% KP
22,602
21.8% share
12,249g
197 CS · 7.7/m
A1M#EUNE
Yone · Mid
5 / 10 / 7
41.4% KP
24,033
23.2% share
10,936g
196 CS · 7.6/m
kush uwu#DOINB
Lucian · ADC
16 / 4 / 4
69% KP
38,577
37.2% share
16,535g
227 CS · 8.8/m
ZenDaR#EUNE
Milio · Support
3 / 0 / 21
82.8% KP
7,853
7.6% share
9,693g
18 CS · 0.7/m
Red side
DefeatJefreyKenchstein#LICK
Tahm Kench · Top
5 / 1 / 3
36.4% KP
20,040
26.2% share
11,082g
254 CS · 9.9/m
Kronch#Him
Taric · Jungle
0 / 6 / 9
40.9% KP
4,670
6.1% share
7,175g
101 CS · 3.9/m
duszek#feet
Qiyana · Mid
10 / 10 / 2
54.5% KP
27,761
36.3% share
11,058g
169 CS · 6.6/m
mute all random#EUNE
Kalista · ADC
6 / 7 / 2
36.4% KP
17,505
22.9% share
12,593g
204 CS · 7.9/m
gorgx#EUNE
Janna · Support
1 / 5 / 10
50% KP
6,425
8.4% share
6,818g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
