Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 91 days ago
15 / 5 / 2
K / D / A
73.9%
Kill participation
1,669.1
Damage / min
18,685g
665.3 gold / min
9
9 placed · 2 cleared
260
9.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBYLB Eternal#EUNE
Tahm Kench · Top
1 / 7 / 2
13% KP
14,627
14.7% share
7,188g
136 CS · 4.8/m
Grby#EUNE
Nasus · Jungle
2 / 5 / 4
26.1% KP
12,341
12.4% share
9,130g
160 CS · 5.7/m
M4RVU#SSR
Kassadin · Mid
5 / 7 / 5
43.5% KP
18,250
18.4% share
10,818g
214 CS · 7.6/m
kush uwu#DOINB
Corki · ADC
15 / 5 / 2
73.9% KP
46,875
47.2% share
18,685g
260 CS · 9.3/m
zGoToSleep#666
Janna · Support
0 / 5 / 18
78.3% KP
7,228
7.3% share
8,585g
42 CS · 1.5/m
Red side
VictoryCarthor#1209
K'Sante · Top
6 / 3 / 4
34.5% KP
31,640
22.6% share
10,991g
192 CS · 6.8/m
GabrychaBąk123#JDisa
Qiyana · Jungle
7 / 5 / 6
44.8% KP
24,968
17.9% share
15,045g
255 CS · 9.1/m
CiemnoStrasznie#EUNE
Ekko · Mid
9 / 4 / 4
44.8% KP
27,126
19.4% share
13,658g
217 CS · 7.7/m
janmonster2#nasdq
Karthus · ADC
4 / 8 / 11
51.7% KP
38,164
27.3% share
13,456g
242 CS · 8.6/m
oldtechnology#yyy
Senna · Support
3 / 3 / 13
55.2% KP
17,868
12.8% share
10,117g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
