Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 91 days ago
12 / 6 / 3
K / D / A
100%
Kill participation
1,101.3
Damage / min
12,007g
579.1 gold / min
8
7 placed · 0 cleared
173
8.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatConTaCtoR#EUNE
Illaoi · Top
1 / 8 / 2
20% KP
9,921
20.5% share
6,091g
129 CS · 6.2/m
blade phantom#kzn
Xin Zhao · Jungle
2 / 6 / 3
33.3% KP
8,922
18.4% share
7,651g
159 CS · 7.7/m
Kolton#2115
Vex · Mid
0 / 7 / 1
6.7% KP
3,676
7.6% share
6,157g
155 CS · 7.5/m
kush uwu#DOINB
Lucian · ADC
12 / 6 / 3
100% KP
22,833
47.1% share
12,007g
173 CS · 8.3/m
SophiaDiggins#EUNE
Milio · Support
0 / 6 / 13
86.7% KP
3,109
6.4% share
5,644g
19 CS · 0.9/m
Red side
VictoryStefanosAleksand#EUNE
Irelia · Top
7 / 0 / 5
36.4% KP
13,616
19% share
12,215g
212 CS · 10.2/m
Reyst1#EUNE
Wukong · Jungle
6 / 5 / 7
39.4% KP
9,484
13.2% share
9,176g
132 CS · 6.4/m
Bence1v9#0214
Annie · Mid
8 / 2 / 7
45.5% KP
21,974
30.7% share
9,511g
139 CS · 6.7/m
APHELIKING#6666
Aphelios · ADC
12 / 3 / 7
57.6% KP
20,522
28.6% share
15,331g
185 CS · 8.9/m
Peto#noob
Blitzcrank · Support
0 / 5 / 14
42.4% KP
6,048
8.4% share
6,272g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
