Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 82 days ago
4 / 8 / 2
K / D / A
46.2%
Kill participation
376.2
Damage / min
11,558g
476.6 gold / min
21
8 placed · 4 cleared
208
8.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfilozof#1813
Gnar · Top
1 / 10 / 0
7.7% KP
12,497
23.8% share
8,491g
194 CS · 8/m
TeDDu#EUNE
Talon · Jungle
4 / 6 / 2
46.2% KP
12,075
23% share
10,132g
176 CS · 7.3/m
Kai Sä#71261
Lux · Mid
4 / 2 / 5
69.2% KP
13,499
25.7% share
10,693g
226 CS · 9.3/m
kush uwu#DOINB
Lucian · ADC
4 / 8 / 2
46.2% KP
9,122
17.4% share
11,558g
208 CS · 8.6/m
zkinius#LΚDE
Nami · Support
0 / 6 / 7
53.8% KP
5,375
10.2% share
5,991g
22 CS · 0.9/m
Red side
Victorykownatka#EUNE
Yorick · Top
7 / 1 / 3
31.3% KP
18,337
23.5% share
13,148g
225 CS · 9.3/m
In flow state#EUNE
Poppy · Jungle
10 / 3 / 9
59.4% KP
21,333
27.4% share
12,522g
182 CS · 7.5/m
Scrapiee#2725
Xerath · Mid
1 / 3 / 5
18.8% KP
15,437
19.8% share
9,115g
207 CS · 8.5/m
Zuqiwrun#EUNE
Jhin · ADC
11 / 4 / 4
46.9% KP
14,971
19.2% share
12,507g
168 CS · 6.9/m
WiktorekMadalski#EUNE
Nautilus · Support
3 / 2 / 16
59.4% KP
7,832
10.1% share
8,151g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
