Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 82 days ago
9 / 4 / 5
K / D / A
35.9%
Kill participation
1,134.3
Damage / min
15,261g
464.8 gold / min
30
11 placed · 4 cleared
244
7.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykush uwu#DOINB
Jayce · Top
9 / 4 / 5
35.9% KP
37,244
29% share
15,261g
244 CS · 7.4/m
Sorrow#End
Talon · Jungle
9 / 5 / 6
38.5% KP
29,008
22.6% share
16,969g
303 CS · 9.2/m
frank οcean#che
Kassadin · Mid
9 / 4 / 7
41% KP
25,665
20% share
13,288g
214 CS · 6.5/m
Mileena#bimbo
Syndra · ADC
8 / 7 / 8
41% KP
22,531
17.5% share
16,753g
253 CS · 7.7/m
Nelfie#thief
Nami · Support
4 / 6 / 25
74.4% KP
14,117
11% share
12,686g
20 CS · 0.6/m
Red side
DefeatTRLI wノo Zeri#Bee
Kled · Top
4 / 5 / 6
38.5% KP
23,060
16.7% share
12,892g
246 CS · 7.5/m
In flow state#EUNE
Poppy · Jungle
8 / 10 / 8
61.5% KP
36,249
26.2% share
14,603g
186 CS · 5.7/m
Scrapiee#2725
Xerath · Mid
12 / 6 / 7
73.1% KP
54,184
39.2% share
16,167g
270 CS · 8.2/m
ShakeMyFeathers#Xayah
Xayah · ADC
1 / 12 / 7
30.8% KP
18,287
13.2% share
11,384g
207 CS · 6.3/m
She Took My LP#Dvrce
Yuumi · Support
1 / 6 / 14
57.7% KP
6,604
4.8% share
8,079g
5 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
