Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 82 days ago
22 / 9 / 10
K / D / A
62.7%
Kill participation
2,054.7
Damage / min
28,038g
688.9 gold / min
28
15 placed · 4 cleared
341
8.4 CS / min
Objective control
2
Dragons
2
Baron
14
Towers
4
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySmallwhitepp#7cm
Zaahen · Top
8 / 8 / 16
47.1% KP
44,330
20.1% share
19,565g
328 CS · 8.1/m
SeidyN#EUNE
Rek'Sai · Jungle
3 / 10 / 25
54.9% KP
21,751
9.8% share
16,738g
261 CS · 6.4/m
zbychu walker#1337
Sylas · Mid
17 / 10 / 10
52.9% KP
58,277
26.4% share
18,467g
203 CS · 5/m
kush uwu#DOINB
Corki · ADC
22 / 9 / 10
62.7% KP
83,625
37.9% share
28,038g
341 CS · 8.4/m
Stacho#grind
Braum · Support
1 / 7 / 29
58.8% KP
12,918
5.8% share
12,528g
27 CS · 0.7/m
Red side
DefeatKucuaf#62025
Darius · Top
11 / 11 / 11
50% KP
49,670
21% share
18,026g
283 CS · 7/m
Rev#666
Kayn · Jungle
6 / 12 / 15
47.7% KP
37,064
15.7% share
16,064g
269 CS · 6.6/m
Edi#TISZA
Ekko · Mid
13 / 11 / 8
47.7% KP
52,157
22.1% share
17,841g
264 CS · 6.5/m
Kache#0076
Zeri · ADC
12 / 7 / 15
61.4% KP
60,410
25.6% share
26,173g
417 CS · 10.2/m
RYS JAK MISTR#KET
Neeko · Support
2 / 10 / 15
38.6% KP
37,014
15.7% share
11,534g
56 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
