Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 81 days ago
5 / 9 / 5
K / D / A
37%
Kill participation
655.1
Damage / min
9,751g
423.3 gold / min
16
13 placed · 1 cleared
126
5.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryduolingo student#KASA
Shen · Top
6 / 5 / 8
33.3% KP
20,278
17.3% share
9,665g
152 CS · 6.6/m
K i#asdf
Sylas · Jungle
4 / 4 / 12
38.1% KP
16,761
14.3% share
10,289g
165 CS · 7.2/m
Jhin Borzymir#Ropa
Yone · Mid
9 / 7 / 5
33.3% KP
23,016
19.7% share
9,733g
161 CS · 7/m
Kayanashi#RAVE
Katarina · ADC
20 / 5 / 4
57.1% KP
47,727
40.8% share
17,954g
202 CS · 8.8/m
Green Buff#green
Soraka · Support
3 / 6 / 30
78.6% KP
9,194
7.9% share
9,807g
20 CS · 0.9/m
Red side
DefeatGlavicSoru#1312
Aatrox · Top
6 / 7 / 3
33.3% KP
27,826
31.1% share
10,366g
162 CS · 7/m
kush uwu#DOINB
Vi · Jungle
5 / 9 / 5
37% KP
15,088
16.9% share
9,751g
126 CS · 5.5/m
Cold KFC#EUNE
Anivia · Mid
6 / 8 / 2
29.6% KP
20,393
22.8% share
8,510g
140 CS · 6.1/m
Kapitan Quackle#EUNE
Yasuo · ADC
10 / 9 / 3
48.1% KP
22,923
25.7% share
10,368g
123 CS · 5.3/m
Kubuś GG Nya#EUNE
Taric · Support
0 / 9 / 13
48.1% KP
3,105
3.5% share
6,436g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
