Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 81 days ago
12 / 6 / 4
K / D / A
64%
Kill participation
1,480.5
Damage / min
16,399g
558.1 gold / min
16
9 placed · 3 cleared
249
8.5 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaynYouNot#EUNE
Dr. Mundo · Top
11 / 2 / 12
65.7% KP
43,946
35.4% share
16,923g
262 CS · 8.9/m
click forward#Exile
Ambessa · Jungle
10 / 7 / 11
60% KP
28,073
22.6% share
14,195g
222 CS · 7.6/m
Terry McBerry#FMF
Annie · Mid
6 / 7 / 13
54.3% KP
24,661
19.9% share
12,112g
197 CS · 6.7/m
Skittle#00000
Kai'Sa · ADC
4 / 4 / 10
40% KP
16,052
12.9% share
14,217g
238 CS · 8.1/m
Bobuss#EUNE
Bard · Support
4 / 5 / 20
68.6% KP
11,443
9.2% share
10,091g
23 CS · 0.8/m
Red side
DefeatHaunted Mound#RRV
Zaahen · Top
1 / 9 / 2
12% KP
24,706
19% share
9,307g
192 CS · 6.5/m
12345#ari
Qiyana · Jungle
7 / 8 / 6
52% KP
23,814
18.3% share
14,061g
173 CS · 5.9/m
AimKat#EUNE
Lissandra · Mid
5 / 6 / 8
52% KP
25,667
19.8% share
10,910g
203 CS · 6.9/m
kush uwu#DOINB
Corki · ADC
12 / 6 / 4
64% KP
43,501
33.5% share
16,399g
249 CS · 8.5/m
Lord Of UwU#sigma
Nami · Support
0 / 6 / 19
76% KP
12,148
9.4% share
8,784g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
