Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 78 days ago
21 / 5 / 8
K / D / A
69%
Kill participation
1,823.7
Damage / min
21,326g
778.8 gold / min
24
8 placed · 4 cleared
239
8.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryinflated00season#LOL
Ambessa · Top
5 / 5 / 15
47.6% KP
28,647
21% share
13,327g
246 CS · 9/m
NaemenLord#EUNE
Shaco · Jungle
1 / 2 / 14
35.7% KP
18,173
13.3% share
10,660g
150 CS · 5.5/m
Sebastian#bebko
Ryze · Mid
4 / 3 / 8
28.6% KP
21,969
16.1% share
12,439g
275 CS · 10/m
kush uwu#DOINB
Corki · ADC
21 / 5 / 8
69% KP
49,938
36.5% share
21,326g
239 CS · 8.7/m
xiaobaopyke#zz1
Pyke · Support
11 / 11 / 15
61.9% KP
17,936
13.1% share
11,808g
25 CS · 0.9/m
Red side
DefeatPeto#noob
Gragas · Top
3 / 11 / 6
34.6% KP
17,180
18.8% share
9,184g
156 CS · 5.7/m
Łűńåćy őƒ ÂÐÇ#ZERO
Jayce · Jungle
11 / 5 / 7
69.2% KP
28,311
31% share
16,360g
194 CS · 7.1/m
Primeloryz#EUNE
Anivia · Mid
6 / 6 / 8
53.8% KP
26,536
29.1% share
12,829g
263 CS · 9.6/m
ur hot step bro #EUNE
Fiora · ADC
5 / 12 / 5
38.5% KP
13,374
14.7% share
10,341g
143 CS · 5.2/m
Impulsive#000
Rakan · Support
1 / 8 / 16
65.4% KP
5,829
6.4% share
8,041g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
