Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 75 days ago
7 / 4 / 4
K / D / A
40.7%
Kill participation
651.7
Damage / min
17,812g
517.8 gold / min
31
11 placed · 9 cleared
314
9.1 CS / min
Objective control
2
Dragons
2
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmati hromehearts#elo
Garen · Top
5 / 8 / 4
33.3% KP
27,935
24% share
14,508g
270 CS · 7.8/m
blade phantom#kzn
Ambessa · Jungle
9 / 5 / 8
63% KP
28,963
24.9% share
16,410g
265 CS · 7.7/m
Boban Ribar#EUNE
Veigar · Mid
5 / 4 / 6
40.7% KP
30,979
26.7% share
15,029g
345 CS · 10/m
kush uwu#DOINB
Corki · ADC
7 / 4 / 4
40.7% KP
22,417
19.3% share
17,812g
314 CS · 9.1/m
Oski z Gieksy#OZG
Lulu · Support
1 / 4 / 16
63% KP
5,870
5.1% share
10,172g
37 CS · 1.1/m
Red side
Victoryliada#liada
Illaoi · Top
7 / 8 / 4
44% KP
42,216
30.2% share
16,604g
328 CS · 9.5/m
GabrychaBąk123#JDisa
Qiyana · Jungle
6 / 7 / 7
52% KP
22,335
16% share
16,636g
264 CS · 7.7/m
Primeloryz#EUNE
Xerath · Mid
4 / 3 / 9
52% KP
36,316
25.9% share
14,793g
310 CS · 9/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
7 / 5 / 6
52% KP
30,964
22.1% share
20,144g
338 CS · 9.8/m
AphonicVirtuoso#EUNE
Sona · Support
1 / 4 / 18
76% KP
8,120
5.8% share
9,902g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
