Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 75 days ago
3 / 4 / 0
K / D / A
30%
Kill participation
632.7
Damage / min
8,051g
365.7 gold / min
14
8 placed · 0 cleared
178
8.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkush uwu#DOINB
Renekton · Top
3 / 4 / 0
30% KP
13,929
26.5% share
8,051g
178 CS · 8.1/m
NaemenLord#EUNE
Nocturne · Jungle
3 / 6 / 2
50% KP
8,898
16.9% share
8,262g
139 CS · 6.3/m
TDar#00001
Ahri · Mid
3 / 8 / 1
40% KP
14,241
27.1% share
7,512g
132 CS · 6/m
Blood4u#EUNE
Yunara · ADC
0 / 13 / 4
40% KP
9,576
18.2% share
7,683g
129 CS · 5.9/m
MAJITELGAMESTOPU#GME
Leona · Support
1 / 9 / 3
40% KP
5,925
11.3% share
5,267g
16 CS · 0.7/m
Red side
VictoryPain#Supp
Jax · Top
1 / 4 / 1
5% KP
8,852
10.3% share
7,270g
134 CS · 6.1/m
GabrychaBąk123#JDisa
Sylas · Jungle
11 / 1 / 10
52.5% KP
21,393
24.8% share
12,653g
195 CS · 8.9/m
J0HN KIRIAK0U#humus
Irelia · Mid
15 / 1 / 4
47.5% KP
21,522
25% share
16,065g
246 CS · 11.2/m
PridefulQueen#EUNE
Lux · ADC
9 / 3 / 8
42.5% KP
24,322
28.2% share
10,568g
172 CS · 7.8/m
outaimed 神#xqpx
Lulu · Support
4 / 1 / 21
62.5% KP
10,104
11.7% share
8,220g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
