Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Normal Draft · 73 days ago
21 / 8 / 8
K / D / A
54.7%
Kill participation
1,491
Damage / min
22,017g
654 gold / min
31
9 placed · 3 cleared
268
8 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFelipe Rodriguez#EUNE
Shen · Top
10 / 3 / 13
43.4% KP
23,592
15.8% share
16,419g
239 CS · 7.1/m
blade phantom#kzn
Qiyana · Jungle
17 / 9 / 5
41.5% KP
32,523
21.7% share
17,710g
218 CS · 6.5/m
Nabi#나비꽃
Viktor · Mid
5 / 6 / 15
37.7% KP
30,459
20.4% share
11,864g
137 CS · 4.1/m
kush uwu#DOINB
Kalista · ADC
21 / 8 / 8
54.7% KP
50,198
33.5% share
22,017g
268 CS · 8/m
ivv#너뿐이야
Thresh · Support
0 / 9 / 29
54.7% KP
12,901
8.6% share
11,059g
22 CS · 0.7/m
Red side
Defeattat777#EUNE
Ahri · Top
7 / 9 / 7
40% KP
31,781
24.7% share
13,303g
242 CS · 7.2/m
KarmaIsByMySide#Karma
Shaco · Jungle
8 / 8 / 14
62.9% KP
21,406
16.6% share
14,662g
177 CS · 5.3/m
scoobyy ddoo#EUNE
Neeko · Mid
8 / 10 / 11
54.3% KP
25,525
19.8% share
12,386g
154 CS · 4.6/m
PERFECT LOSE#00000
Lucian · ADC
8 / 11 / 9
48.6% KP
27,107
21.1% share
15,872g
254 CS · 7.5/m
KatFromHell#3435
Poppy · Support
4 / 15 / 10
40% KP
22,862
17.8% share
11,123g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
