Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 72 days ago
13 / 7 / 8
K / D / A
58.3%
Kill participation
1,136.6
Damage / min
16,248g
551.1 gold / min
25
9 placed · 4 cleared
203
6.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryO ω O#987
Riven · Top
12 / 4 / 5
47.2% KP
25,524
24.1% share
14,062g
233 CS · 7.9/m
Frenkiee#EUNE
Malphite · Jungle
6 / 4 / 13
52.8% KP
14,878
14% share
13,061g
214 CS · 7.3/m
Sebastian#bebko
Hwei · Mid
3 / 6 / 10
36.1% KP
17,300
16.3% share
10,129g
200 CS · 6.8/m
kush uwu#DOINB
Kalista · ADC
13 / 7 / 8
58.3% KP
33,511
31.6% share
16,248g
203 CS · 6.9/m
ver9k#99999
Bard · Support
2 / 2 / 24
72.2% KP
14,831
14% share
10,485g
40 CS · 1.4/m
Red side
DefeatNoxus guillotine#EUNE
Darius · Top
2 / 10 / 1
13% KP
8,793
9.3% share
9,993g
223 CS · 7.6/m
シャオルマ#シャオルマ
Zed · Jungle
5 / 10 / 8
56.5% KP
27,292
28.9% share
14,859g
200 CS · 6.8/m
Fame#2424
Kassadin · Mid
10 / 3 / 4
60.9% KP
32,425
34.3% share
15,757g
193 CS · 6.5/m
SicKure#2307
Cassiopeia · ADC
5 / 5 / 3
34.8% KP
17,593
18.6% share
13,151g
263 CS · 8.9/m
purple requiem#888
Karma · Support
1 / 8 / 12
56.5% KP
8,303
8.8% share
8,358g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
