Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 72 days ago
8 / 4 / 2
K / D / A
45.5%
Kill participation
802.1
Damage / min
11,010g
494.1 gold / min
28
8 placed · 5 cleared
181
8.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBYLB Eternal#EUNE
Illaoi · Top
1 / 6 / 3
16% KP
18,582
23.6% share
8,661g
165 CS · 7.4/m
TryhardEkko#Ekko
Ekko · Jungle
9 / 0 / 4
52% KP
15,400
19.5% share
12,858g
181 CS · 8.1/m
GOODBYE SVARTA#IMHIM
Yasuo · Mid
11 / 8 / 1
48% KP
27,938
35.4% share
12,308g
177 CS · 7.9/m
진홍빛추적자#6072
Vladimir · ADC
4 / 3 / 6
40% KP
13,166
16.7% share
10,749g
178 CS · 8/m
L9 fKiηg Kuseni#ζζζζζ
Nautilus · Support
0 / 5 / 6
24% KP
3,808
4.8% share
6,389g
33 CS · 1.5/m
Red side
Defeatawspratt#EUNE
Varus · Top
4 / 6 / 2
27.3% KP
22,372
30.8% share
8,971g
189 CS · 8.5/m
I will adapt#2005
Xin Zhao · Jungle
2 / 4 / 6
36.4% KP
8,604
11.9% share
8,513g
170 CS · 7.6/m
PRSmixa#VLS
Sylas · Mid
7 / 8 / 2
40.9% KP
18,874
26% share
8,707g
156 CS · 7/m
kush uwu#DOINB
Tristana · ADC
8 / 4 / 2
45.5% KP
17,874
24.6% share
11,010g
181 CS · 8.1/m
PenguG#BLAC
Yuumi · Support
1 / 3 / 9
45.5% KP
4,850
6.7% share
6,009g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
