Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 70 days ago
8 / 7 / 10
K / D / A
31.6%
Kill participation
963.8
Damage / min
15,165g
504.7 gold / min
25
10 placed · 2 cleared
227
7.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykush uwu#DOINB
Jayce · Top
8 / 7 / 10
31.6% KP
28,962
19.5% share
15,165g
227 CS · 7.6/m
TryhardEkko#Ekko
Ekko · Jungle
26 / 3 / 11
64.9% KP
49,508
33.4% share
19,545g
228 CS · 7.6/m
p100 cwеl#dbd
Diana · Mid
8 / 7 / 7
26.3% KP
26,057
17.6% share
13,444g
171 CS · 5.7/m
eladtkgs12#EUNE
Jinx · ADC
14 / 9 / 7
36.8% KP
29,350
19.8% share
16,231g
225 CS · 7.5/m
BananaPL777#Sera
Nami · Support
1 / 7 / 29
52.6% KP
14,427
9.7% share
10,772g
23 CS · 0.8/m
Red side
Defeatfrank οcean#che
Yasuo · Top
5 / 13 / 5
30.3% KP
13,337
11.2% share
11,102g
185 CS · 6.2/m
4 Spirits 1 King#Dyr
Udyr · Jungle
9 / 8 / 4
39.4% KP
23,404
19.6% share
15,601g
210 CS · 7/m
FlorWin#EUNE
Miss Fortune · Mid
13 / 16 / 5
54.5% KP
34,213
28.6% share
13,951g
137 CS · 4.6/m
LORD UROŠ#333
Ziggs · ADC
4 / 7 / 9
39.4% KP
28,240
23.6% share
15,085g
267 CS · 8.9/m
WillTheScout#EUNE
Senna · Support
2 / 13 / 13
45.5% KP
20,291
17% share
9,769g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
