Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 70 days ago
16 / 5 / 11
K / D / A
64.3%
Kill participation
1,870.3
Damage / min
22,293g
663.8 gold / min
22
11 placed · 2 cleared
280
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySwedenNo1#9191
Kennen · Top
10 / 12 / 14
57.1% KP
29,933
17.8% share
16,578g
219 CS · 6.5/m
I Miss Her Eyes#Blue
Jarvan IV · Jungle
3 / 12 / 29
76.2% KP
18,973
11.3% share
13,796g
173 CS · 5.2/m
adulda#EUNE
Lissandra · Mid
9 / 5 / 17
61.9% KP
41,381
24.6% share
14,945g
243 CS · 7.2/m
kush uwu#DOINB
Tristana · ADC
16 / 5 / 11
64.3% KP
62,812
37.3% share
22,293g
280 CS · 8.3/m
Burby01#Carry
Zilean · Support
4 / 4 / 27
73.8% KP
15,133
9% share
11,305g
38 CS · 1.1/m
Red side
DefeatSefiroKING#GOD
Irelia · Top
12 / 11 / 8
52.6% KP
36,349
27.7% share
18,571g
303 CS · 9/m
Loung Huji#TSC
Sejuani · Jungle
3 / 5 / 11
36.8% KP
15,785
12% share
12,775g
221 CS · 6.6/m
kn1ghtz#BLG
Akali · Mid
12 / 11 / 10
57.9% KP
36,041
27.5% share
13,631g
194 CS · 5.8/m
v1perz#BLG
Xayah · ADC
3 / 4 / 3
15.8% KP
17,517
13.4% share
15,756g
309 CS · 9.2/m
ReXxecution#BRUT
Locke · Support
8 / 11 / 5
34.2% KP
25,362
19.4% share
11,580g
63 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
