Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 70 days ago
15 / 4 / 8
K / D / A
62.2%
Kill participation
1,518.7
Damage / min
24,670g
623.8 gold / min
38
13 placed · 8 cleared
394
10 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMiś#OSRS
Vayne · Top
8 / 3 / 7
57.7% KP
36,792
26.9% share
20,063g
359 CS · 9.1/m
Frenkiee#EUNE
Malphite · Jungle
4 / 4 / 10
53.8% KP
17,094
12.5% share
14,371g
226 CS · 5.7/m
let me scale#x9me
Vladimir · Mid
4 / 4 / 9
50% KP
29,077
21.3% share
15,090g
303 CS · 7.7/m
Cabana3Ursuleți#NEGRI
Hwei · ADC
6 / 12 / 6
46.2% KP
26,974
19.7% share
17,047g
325 CS · 8.2/m
Walking Dragon#EUNE
Senna · Support
4 / 14 / 15
73.1% KP
26,816
19.6% share
13,449g
45 CS · 1.1/m
Red side
Victorytoy soldier#sld33
Nasus · Top
0 / 5 / 10
27% KP
9,280
5.9% share
11,623g
190 CS · 4.8/m
wisp#kap
Locke · Jungle
16 / 7 / 4
54.1% KP
30,294
19.3% share
19,692g
278 CS · 7/m
Onenir#METIN
Ambessa · Mid
4 / 6 / 5
24.3% KP
30,013
19.1% share
14,029g
268 CS · 6.8/m
kush uwu#DOINB
Tristana · ADC
15 / 4 / 8
62.2% KP
60,066
38.3% share
24,670g
394 CS · 10/m
Mil0Š 031#ipce
Lux · Support
2 / 4 / 24
70.3% KP
27,365
17.4% share
12,600g
54 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
