Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 70 days ago
14 / 4 / 10
K / D / A
50%
Kill participation
1,209.9
Damage / min
13,819g
647.3 gold / min
10
6 placed · 0 cleared
149
7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZakręcona Ola#EUNE
Rammus · Top
2 / 9 / 9
61.1% KP
14,680
20.2% share
7,834g
112 CS · 5.2/m
Sacedelis#EUNE
Jarvan IV · Jungle
12 / 5 / 4
88.9% KP
21,779
30% share
14,192g
170 CS · 8/m
Gorkvv#EUNE
Vladimir · Mid
1 / 6 / 5
33.3% KP
15,474
21.3% share
7,230g
166 CS · 7.8/m
Dimi#MBAPE
Kalista · ADC
0 / 13 / 4
22.2% KP
8,923
12.3% share
7,492g
151 CS · 7.1/m
WillTheScout#EUNE
Senna · Support
3 / 15 / 4
38.9% KP
11,696
16.1% share
7,239g
35 CS · 1.6/m
Red side
Victory3nBeReTo#King
Mordekaiser · Top
11 / 2 / 4
31.3% KP
24,909
23.8% share
11,182g
177 CS · 8.3/m
uglyface#solo
Hecarim · Jungle
5 / 3 / 14
39.6% KP
13,396
12.8% share
11,757g
214 CS · 10/m
The Sleepless#zzzz
Akshan · Mid
8 / 3 / 6
29.2% KP
20,730
19.8% share
10,137g
171 CS · 8/m
kush uwu#DOINB
Tristana · ADC
14 / 4 / 10
50% KP
25,832
24.7% share
13,819g
149 CS · 7/m
good riddance#EUNE
Sylas · Support
10 / 6 / 8
37.5% KP
19,862
19% share
8,675g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
