Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 70 days ago
5 / 8 / 9
K / D / A
56%
Kill participation
661.4
Damage / min
13,981g
448.6 gold / min
27
11 placed · 4 cleared
238
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBYLB Eternal#EUNE
Tahm Kench · Top
12 / 9 / 1
52% KP
42,099
38.3% share
13,664g
203 CS · 6.5/m
Regnum#EUNE1
Shaco · Jungle
4 / 13 / 7
44% KP
17,670
16.1% share
12,467g
172 CS · 5.5/m
Avaric3#EUNE
Anivia · Mid
3 / 3 / 10
52% KP
20,643
18.8% share
11,227g
244 CS · 7.8/m
kush uwu#DOINB
Tristana · ADC
5 / 8 / 9
56% KP
20,613
18.8% share
13,981g
238 CS · 7.6/m
Izcrets#EUNE
Alistar · Support
1 / 12 / 14
60% KP
8,802
8% share
7,832g
17 CS · 0.5/m
Red side
Victorykepler452B#QUINN
Wukong · Top
7 / 9 / 11
40% KP
37,121
18.2% share
13,461g
192 CS · 6.2/m
TryhardEkko#Ekko
Ekko · Jungle
14 / 4 / 12
57.8% KP
45,683
22.4% share
16,258g
259 CS · 8.3/m
KXQ#EUNE
Jayce · Mid
12 / 2 / 5
37.8% KP
53,029
26% share
16,588g
230 CS · 7.4/m
Katulu#EUNE
Vel'Koz · ADC
11 / 3 / 20
68.9% KP
54,787
26.9% share
17,072g
250 CS · 8/m
SwedenNo1#9191
Thresh · Support
1 / 7 / 25
57.8% KP
13,406
6.6% share
9,521g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
