Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 69 days ago
2 / 7 / 3
K / D / A
25%
Kill participation
494
Damage / min
10,395g
418.6 gold / min
14
8 placed · 0 cleared
201
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDie Welt Brennt#333
Vayne · Top
6 / 9 / 3
45% KP
17,148
22.9% share
10,433g
148 CS · 6/m
MaNs3KiLL#EUNE
Rengar · Jungle
6 / 8 / 4
50% KP
17,899
23.9% share
12,304g
166 CS · 6.7/m
hussars meretrix#EUNE
Fizz · Mid
6 / 9 / 2
40% KP
23,379
31.2% share
10,974g
178 CS · 7.2/m
kush uwu#DOINB
Ezreal · ADC
2 / 7 / 3
25% KP
12,268
16.4% share
10,395g
201 CS · 8.1/m
SoldierKillJoy#Moo
Alistar · Support
0 / 6 / 8
40% KP
4,332
5.8% share
6,488g
25 CS · 1/m
Red side
VictoryL9 fKiηg Kuseni#ζζζζζ
Zed · Top
10 / 7 / 3
33.3% KP
29,497
26.1% share
13,205g
166 CS · 6.7/m
L9 Myκys#EUNE
Talon · Jungle
9 / 2 / 10
48.7% KP
24,508
21.6% share
14,230g
228 CS · 9.2/m
Gorkvv#EUNE
Vladimir · Mid
11 / 4 / 6
43.6% KP
37,094
32.8% share
13,281g
234 CS · 9.4/m
avennn#EUNE
Draven · ADC
8 / 2 / 5
33.3% KP
19,011
16.8% share
14,985g
229 CS · 9.2/m
Im Y0mu#EUNE
Milio · Support
1 / 5 / 15
41% KP
3,093
2.7% share
7,513g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
