Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 68 days ago
14 / 6 / 9
K / D / A
54.8%
Kill participation
1,301.8
Damage / min
16,981g
641.6 gold / min
15
8 placed · 2 cleared
218
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTeddyBearBeyond#13509
Darius · Top
4 / 9 / 2
24% KP
19,284
17.8% share
11,860g
209 CS · 7.9/m
H E A V E N#KIKI
Kha'Zix · Jungle
6 / 5 / 4
40% KP
26,216
24.2% share
13,391g
224 CS · 8.5/m
Walking Dragon#EUNE
Azir · Mid
3 / 8 / 3
24% KP
19,867
18.3% share
10,860g
251 CS · 9.5/m
BiΙΙ Κlacks#1360
Twitch · ADC
11 / 9 / 9
80% KP
27,596
25.5% share
13,223g
190 CS · 7.2/m
M4riooos#1414
Senna · Support
1 / 11 / 16
68% KP
15,450
14.3% share
8,501g
31 CS · 1.2/m
Red side
VictorySPEEDASLTU#DOPE
Dr. Mundo · Top
7 / 3 / 5
28.6% KP
26,373
24.1% share
13,592g
238 CS · 9/m
Baciar#EUNE
Ekko · Jungle
10 / 5 / 10
47.6% KP
22,365
20.4% share
14,824g
225 CS · 8.5/m
Ahri Z Warszawy#AZU
Ahri · Mid
9 / 3 / 9
42.9% KP
18,525
16.9% share
12,102g
197 CS · 7.4/m
kush uwu#DOINB
Tristana · ADC
14 / 6 / 9
54.8% KP
34,453
31.4% share
16,981g
218 CS · 8.2/m
Treeky#EUNE
Seraphine · Support
2 / 8 / 18
47.6% KP
7,906
7.2% share
8,805g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
