Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 67 days ago
17 / 1 / 2
K / D / A
48.7%
Kill participation
1,173.9
Damage / min
18,872g
707.3 gold / min
25
7 placed · 6 cleared
247
9.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySmadam#5050
Nasus · Top
5 / 4 / 5
25.6% KP
20,158
19.2% share
12,149g
195 CS · 7.3/m
prdik smrdik#dndn
Xin Zhao · Jungle
9 / 2 / 12
53.8% KP
24,514
23.4% share
12,795g
188 CS · 7/m
lemon tree#fools
Kassadin · Mid
7 / 3 / 7
35.9% KP
19,159
18.3% share
11,632g
204 CS · 7.6/m
kush uwu#DOINB
Tristana · ADC
17 / 1 / 2
48.7% KP
31,324
29.9% share
18,872g
247 CS · 9.3/m
Viroxx#EUNE
Maokai · Support
1 / 1 / 18
48.7% KP
9,748
9.3% share
8,762g
33 CS · 1.2/m
Red side
DefeatCzarny Marcin#Black
Volibear · Top
4 / 13 / 1
45.5% KP
25,047
30.1% share
9,610g
196 CS · 7.3/m
raw milk deluxe#cow
Qiyana · Jungle
1 / 9 / 3
36.4% KP
14,038
16.9% share
10,414g
186 CS · 7/m
1000ー7#でェア
Anivia · Mid
2 / 7 / 4
54.5% KP
16,502
19.8% share
8,810g
191 CS · 7.2/m
Vasekfel#VFEL
Jinx · ADC
3 / 7 / 1
36.4% KP
22,079
26.5% share
13,903g
291 CS · 10.9/m
Lord Of UwU#sigma
Lulu · Support
1 / 3 / 3
36.4% KP
5,566
6.7% share
6,688g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
