Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 67 days ago
2 / 13 / 5
K / D / A
33.3%
Kill participation
746.2
Damage / min
8,569g
321.1 gold / min
18
8 placed · 1 cleared
173
6.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI will adapt#2005
Ambessa · Top
13 / 5 / 4
39.5% KP
30,691
28.5% share
12,936g
179 CS · 6.7/m
H E A V E N#KIKI
Sylas · Jungle
9 / 2 / 10
44.2% KP
21,454
19.9% share
14,571g
237 CS · 8.9/m
DesperateZed#666
Zed · Mid
11 / 2 / 12
53.5% KP
31,161
28.9% share
16,632g
223 CS · 8.4/m
Roohnimee#EUNE
Varus · ADC
5 / 6 / 10
34.9% KP
15,387
14.3% share
12,371g
168 CS · 6.3/m
adi#7 7 7
Pyke · Support
5 / 6 / 13
41.9% KP
8,990
8.3% share
9,641g
20 CS · 0.7/m
Red side
Defeatkush uwu#DOINB
Tristana · Top
2 / 13 / 5
33.3% KP
19,911
21.4% share
8,569g
173 CS · 6.5/m
urteamneedKorean#111
Lee Sin · Jungle
6 / 4 / 3
42.9% KP
16,301
17.5% share
11,567g
195 CS · 7.3/m
Stefkec#S n Y
Aurora · Mid
7 / 11 / 1
38.1% KP
25,990
28% share
10,911g
160 CS · 6/m
Litny#ALT
Sivir · ADC
4 / 8 / 8
57.1% KP
23,257
25% share
12,397g
231 CS · 8.7/m
Comeback is here#14005
Lulu · Support
2 / 7 / 11
61.9% KP
7,475
8% share
7,922g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
