Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 66 days ago
18 / 8 / 8
K / D / A
76.5%
Kill participation
1,544
Damage / min
24,139g
697 gold / min
28
11 placed · 7 cleared
299
8.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTox#Ys0
K'Sante · Top
12 / 3 / 10
64.7% KP
26,780
22.7% share
15,209g
247 CS · 7.1/m
KXQ#EUNE
Ambessa · Jungle
3 / 7 / 7
29.4% KP
15,098
12.8% share
12,582g
216 CS · 6.2/m
Vasekfel#VFEL
Twisted Fate · Mid
6 / 6 / 11
50% KP
31,509
26.7% share
14,928g
261 CS · 7.5/m
VALGAUSPURGAS123#멍청이CN
Jhin · ADC
9 / 10 / 8
50% KP
30,049
25.5% share
16,028g
264 CS · 7.6/m
Mauvais Dentes#00000
Poppy · Support
4 / 8 / 11
44.1% KP
14,380
12.2% share
10,740g
49 CS · 1.4/m
Red side
VictoryThe Sleepless#zzzz
Garen · Top
1 / 11 / 9
29.4% KP
17,381
11.6% share
13,001g
233 CS · 6.7/m
NAH ID WIN#2315
Graves · Jungle
4 / 7 / 9
38.2% KP
20,139
13.5% share
14,304g
256 CS · 7.4/m
Nagi Seishirø#Fog
Aurelion Sol · Mid
8 / 1 / 15
67.6% KP
49,035
32.8% share
16,349g
302 CS · 8.7/m
kush uwu#DOINB
Tristana · ADC
18 / 8 / 8
76.5% KP
53,475
35.7% share
24,139g
299 CS · 8.6/m
JD julek#ego
Lulu · Support
3 / 7 / 21
70.6% KP
9,586
6.4% share
11,838g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
