Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 66 days ago
7 / 6 / 12
K / D / A
54.3%
Kill participation
659.8
Damage / min
12,660g
536.8 gold / min
19
6 placed · 5 cleared
167
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDesperateZed#666
Zed · Top
3 / 6 / 1
23.5% KP
19,787
29.6% share
8,293g
154 CS · 6.5/m
Fiend#xoe
Hecarim · Jungle
8 / 6 / 3
64.7% KP
15,539
23.3% share
10,751g
176 CS · 7.5/m
terio#73909
Orianna · Mid
0 / 7 / 3
17.6% KP
7,599
11.4% share
7,524g
173 CS · 7.3/m
Fail to Improve#EUNE
Draven · ADC
4 / 9 / 4
47.1% KP
14,722
22.1% share
10,992g
183 CS · 7.8/m
Tylen#Mid
Karma · Support
2 / 8 / 7
52.9% KP
9,113
13.7% share
6,828g
34 CS · 1.4/m
Red side
VictoryMrHuge#1604
Vladimir · Top
5 / 4 / 3
22.9% KP
17,855
22% share
10,305g
198 CS · 8.4/m
kepler452B#QUINN
Wukong · Jungle
6 / 2 / 7
37.1% KP
12,806
15.8% share
11,266g
191 CS · 8.1/m
blade phantom#kzn
Locke · Mid
15 / 2 / 4
54.3% KP
26,096
32.2% share
13,036g
189 CS · 8/m
kush uwu#DOINB
Tristana · ADC
7 / 6 / 12
54.3% KP
15,560
19.2% share
12,660g
167 CS · 7.1/m
Barvy IQ#GOAT
Nautilus · Support
2 / 3 / 13
42.9% KP
8,830
10.9% share
8,028g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
