Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 64 days ago
15 / 9 / 4
K / D / A
54.3%
Kill participation
1,195.7
Damage / min
22,638g
601.5 gold / min
29
14 placed · 6 cleared
309
8.2 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv 0l1ck0#urgot
Ambessa · Top
3 / 10 / 7
21.3% KP
34,307
16.2% share
13,774g
270 CS · 7.2/m
H E A V E N#KIKI
Kha'Zix · Jungle
20 / 4 / 9
61.7% KP
67,231
31.7% share
22,302g
340 CS · 9/m
HeadHunterPenta#EUNE
Ekko · Mid
10 / 6 / 11
44.7% KP
59,381
28% share
17,022g
260 CS · 6.9/m
Adriantal#KNDJI
Hwei · ADC
9 / 9 / 12
44.7% KP
37,213
17.6% share
16,833g
271 CS · 7.2/m
G Lightning11#EUNE
Thresh · Support
5 / 6 / 18
48.9% KP
13,737
6.5% share
11,887g
27 CS · 0.7/m
Red side
VictoryGrabTheMoment#EUNE
Renekton · Top
6 / 9 / 9
42.9% KP
37,783
24.8% share
16,878g
310 CS · 8.2/m
kepler452B#QUINN
Wukong · Jungle
5 / 11 / 8
37.1% KP
19,564
12.8% share
14,967g
225 CS · 6/m
AND NEW#Chall
Vladimir · Mid
9 / 9 / 4
37.1% KP
41,019
26.9% share
19,268g
337 CS · 9/m
kush uwu#DOINB
Tristana · ADC
15 / 9 / 4
54.3% KP
44,997
29.5% share
22,638g
309 CS · 8.2/m
G2 JokerS M#2137
Zilean · Support
0 / 9 / 19
54.3% KP
9,263
6.1% share
10,819g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
