Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 63 days ago
3 / 4 / 2
K / D / A
33.3%
Kill participation
503.9
Damage / min
10,633g
460.3 gold / min
20
8 placed · 3 cleared
209
9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypetok666#EUNE1
Teemo · Top
4 / 4 / 7
31.4% KP
14,618
17.6% share
8,801g
159 CS · 6.9/m
H E A V E N#KIKI
Kha'Zix · Jungle
9 / 3 / 4
37.1% KP
20,046
24.2% share
11,605g
203 CS · 8.8/m
Stefkec#S n Y
Aurora · Mid
5 / 3 / 5
28.6% KP
18,122
21.9% share
11,127g
237 CS · 10.3/m
auto auto death#0420
Ezreal · ADC
10 / 2 / 2
34.3% KP
15,663
18.9% share
13,601g
218 CS · 9.4/m
Kayanashi#RAVE
Poppy · Support
7 / 3 / 9
45.7% KP
14,401
17.4% share
9,013g
52 CS · 2.3/m
Red side
DefeatStefanosAleksand#EUNE
Irelia · Top
6 / 5 / 2
53.3% KP
17,258
33.6% share
10,972g
223 CS · 9.7/m
ŻydowskiPomiot#JGP
Lee Sin · Jungle
3 / 9 / 3
40% KP
8,515
16.6% share
8,103g
126 CS · 5.5/m
Boban Ribar#EUNE
Yasuo · Mid
2 / 8 / 2
26.7% KP
7,558
14.7% share
8,576g
157 CS · 6.8/m
kush uwu#DOINB
Kai'Sa · ADC
3 / 4 / 2
33.3% KP
11,641
22.6% share
10,633g
209 CS · 9/m
HLE3p85rn708#ROGER
Mel · Support
1 / 9 / 1
13.3% KP
6,436
12.5% share
6,013g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
