Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 62 days ago
10 / 6 / 3
K / D / A
65%
Kill participation
1,176.1
Damage / min
14,304g
523 gold / min
22
10 placed · 2 cleared
210
7.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMc CroCo#9999
Nasus · Top
5 / 10 / 4
24.3% KP
11,481
11.9% share
11,390g
181 CS · 6.6/m
TryhardEkko#Ekko
Ekko · Jungle
11 / 3 / 5
43.2% KP
22,774
23.6% share
14,132g
236 CS · 8.6/m
My Bad Sorry#2001
Qiyana · Mid
3 / 3 / 4
18.9% KP
20,013
20.8% share
10,509g
208 CS · 7.6/m
Blasé Lien#kKeo
Taliyah · ADC
17 / 3 / 9
70.3% KP
32,130
33.4% share
15,894g
218 CS · 8/m
OogaBoogaSniffin#EUNE
Blitzcrank · Support
1 / 2 / 27
75.7% KP
9,938
10.3% share
9,410g
22 CS · 0.8/m
Red side
Defeatkush uwu#DOINB
Jayce · Top
10 / 6 / 3
65% KP
32,166
34% share
14,304g
210 CS · 7.7/m
Toomaszek#EAST
Jax · Jungle
3 / 5 / 6
45% KP
15,172
16% share
10,179g
201 CS · 7.3/m
MoHitO#BWC
Galio · Mid
4 / 5 / 7
55% KP
22,305
23.6% share
9,173g
175 CS · 6.4/m
Izaya#back
Viktor · ADC
3 / 9 / 2
25% KP
19,526
20.6% share
11,630g
217 CS · 7.9/m
cryptic messiah#Mikke
Thresh · Support
0 / 12 / 6
30% KP
5,392
5.7% share
6,305g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
