Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 61 days ago
9 / 11 / 11
K / D / A
37%
Kill participation
801
Damage / min
17,042g
485.8 gold / min
31
9 placed · 7 cleared
212
6 CS / min
Objective control
0
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
5
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAdelin#SCAR
Yone · Top
3 / 11 / 9
22.2% KP
14,704
9.1% share
12,117g
227 CS · 6.5/m
goodnight gnarz#bye
Evelynn · Jungle
13 / 8 / 17
55.6% KP
41,122
25.5% share
16,689g
178 CS · 5.1/m
Goody#LFT
Vladimir · Mid
11 / 10 / 11
40.7% KP
37,294
23.1% share
16,571g
263 CS · 7.5/m
cryptic messiah#Mikke
Draven · ADC
17 / 11 / 12
53.7% KP
55,142
34.2% share
23,850g
247 CS · 7/m
undistuped3#777
Pyke · Support
10 / 14 / 15
46.3% KP
13,207
8.2% share
14,115g
17 CS · 0.5/m
Red side
VictoryZorby#zzzz
Zoe · Top
22 / 5 / 9
57.4% KP
55,477
32.3% share
20,106g
239 CS · 6.8/m
〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆#〆〆 〆〆
Briar · Jungle
7 / 8 / 12
35.2% KP
26,093
15.2% share
15,764g
225 CS · 6.4/m
PEKISHA#PEKI
Rumble · Mid
6 / 14 / 16
40.7% KP
33,086
19.3% share
13,554g
191 CS · 5.4/m
kush uwu#DOINB
Corki · ADC
9 / 11 / 11
37% KP
28,100
16.4% share
17,042g
212 CS · 6/m
101#vox
Elise · Support
10 / 16 / 12
40.7% KP
28,920
16.8% share
13,663g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
