Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 61 days ago
12 / 6 / 7
K / D / A
52.8%
Kill participation
1,377.3
Damage / min
22,576g
602.3 gold / min
33
12 placed · 7 cleared
338
9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycryptic messiah#Mikke
Kog'Maw · Top
11 / 9 / 5
44.4% KP
52,110
31.3% share
17,252g
282 CS · 7.5/m
piotrek12445#EUNE
Graves · Jungle
7 / 5 / 8
41.7% KP
28,032
16.8% share
17,394g
326 CS · 8.7/m
Treeky#EUNE
Qiyana · Mid
1 / 11 / 7
22.2% KP
18,150
10.9% share
11,976g
235 CS · 6.3/m
kush uwu#DOINB
Tristana · ADC
12 / 6 / 7
52.8% KP
51,626
31% share
22,576g
338 CS · 9/m
Michalpol545#EUNNE
Pyke · Support
5 / 7 / 17
61.1% KP
16,531
9.9% share
12,324g
29 CS · 0.8/m
Red side
DefeatVızsla#KınG
Jhin · Top
10 / 9 / 10
52.6% KP
34,427
26% share
15,118g
245 CS · 6.5/m
whyU#EUNE
Shyvana · Jungle
9 / 7 / 15
63.2% KP
28,973
21.9% share
16,890g
260 CS · 6.9/m
nerdy asian girl#cute
Zilean · Mid
8 / 1 / 22
78.9% KP
27,667
20.9% share
15,092g
250 CS · 6.7/m
i miss all hook#Patte
Mel · ADC
10 / 7 / 3
34.2% KP
26,917
20.3% share
19,162g
289 CS · 7.7/m
xiaobaopyke#zz1
Blitzcrank · Support
1 / 12 / 19
52.6% KP
14,293
10.8% share
9,969g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
