Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 60 days ago
9 / 5 / 0
K / D / A
50%
Kill participation
1,032.6
Damage / min
11,714g
503.5 gold / min
19
9 placed · 1 cleared
184
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkush uwu#DOINB
Jayce · Top
9 / 5 / 0
50% KP
24,025
36.6% share
11,714g
184 CS · 7.9/m
난 정말 미쳐다#아쁘다
Ivern · Jungle
1 / 3 / 8
50% KP
5,307
8.1% share
8,840g
144 CS · 6.2/m
gifteduser54#TR77
Xerath · Mid
3 / 5 / 2
27.8% KP
17,723
27% share
8,259g
167 CS · 7.2/m
Marlboro Touch#SMOKE
Zeri · ADC
4 / 8 / 2
33.3% KP
13,957
21.3% share
10,783g
207 CS · 8.9/m
Jipoh#roco
Lulu · Support
1 / 5 / 6
38.9% KP
4,616
7% share
6,509g
26 CS · 1.1/m
Red side
Victorykomandata#Nerf
Varus · Top
3 / 6 / 4
26.9% KP
16,742
23.7% share
10,498g
216 CS · 9.3/m
Phnnetaharse#EUNE
Kha'Zix · Jungle
11 / 3 / 8
73.1% KP
24,179
34.2% share
13,546g
192 CS · 8.3/m
paint#polly
Zed · Mid
3 / 3 / 3
23.1% KP
9,802
13.9% share
9,165g
200 CS · 8.6/m
HLE3p85rn708#ROGER
Mel · ADC
7 / 5 / 5
46.2% KP
17,429
24.7% share
10,373g
171 CS · 7.3/m
i fart they die#cc333
Zilean · Support
2 / 1 / 11
50% KP
2,486
3.5% share
7,389g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
