Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 61 days ago
4 / 8 / 3
K / D / A
31.8%
Kill participation
791.5
Damage / min
12,753g
429.9 gold / min
19
8 placed · 0 cleared
249
8.4 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRumble4President#rumb
Rumble · Top
5 / 10 / 4
40.9% KP
29,339
28.5% share
9,961g
172 CS · 5.8/m
Lokveil#fool
Graves · Jungle
2 / 6 / 6
36.4% KP
17,421
16.9% share
11,129g
214 CS · 7.2/m
XxG3tLostxX#EUNE
Riven · Mid
9 / 4 / 1
45.5% KP
26,313
25.6% share
16,442g
273 CS · 9.2/m
kush uwu#DOINB
Corki · ADC
4 / 8 / 3
31.8% KP
23,482
22.8% share
12,753g
249 CS · 8.4/m
DAARKIN#0000
Alistar · Support
2 / 10 / 7
40.9% KP
6,229
6.1% share
8,004g
32 CS · 1.1/m
Red side
VictoryBabuinus#EUNE
Varus · Top
9 / 7 / 5
36.8% KP
26,767
22.9% share
13,895g
227 CS · 7.7/m
Rdtholar#EUNE
Maokai · Jungle
9 / 1 / 23
84.2% KP
21,227
18.2% share
15,548g
221 CS · 7.4/m
Michalpol545#EUNNE
Veigar · Mid
7 / 4 / 7
36.8% KP
21,846
18.7% share
13,179g
250 CS · 8.4/m
bahoi oficial#XDXD
Yunara · ADC
7 / 5 / 10
44.7% KP
25,654
22% share
14,641g
236 CS · 8/m
Heday#EUNE
Senna · Support
6 / 5 / 18
63.2% KP
21,256
18.2% share
11,873g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
