Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 60 days ago
8 / 4 / 12
K / D / A
52.6%
Kill participation
914.6
Damage / min
19,028g
549.9 gold / min
18
11 placed · 5 cleared
273
7.9 CS / min
Objective control
4
Dragons
3
Baron
11
Towers
4
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv 0l1ck0#urgot
Urgot · Top
11 / 6 / 5
42.1% KP
37,339
25% share
18,035g
304 CS · 8.8/m
jojo#Lux
Sejuani · Jungle
6 / 7 / 11
44.7% KP
15,790
10.6% share
14,271g
206 CS · 6/m
Walking Dragon#EUNE
Azir · Mid
6 / 7 / 7
34.2% KP
46,734
31.3% share
15,160g
291 CS · 8.4/m
kush uwu#DOINB
Tristana · ADC
8 / 4 / 12
52.6% KP
31,646
21.2% share
19,028g
273 CS · 7.9/m
J0HN KIRIAK0U#humus
Naafiri · Support
7 / 5 / 12
50% KP
17,756
11.9% share
12,136g
44 CS · 1.3/m
Red side
DefeatIodaiul#EUNE
Fiora · Top
4 / 9 / 5
31% KP
16,685
13.8% share
12,414g
253 CS · 7.3/m
dodonadodo#int
Lee Sin · Jungle
5 / 10 / 11
55.2% KP
19,920
16.5% share
13,318g
233 CS · 6.7/m
eunedog#dog1
Yone · Mid
7 / 8 / 5
41.4% KP
28,095
23.3% share
14,508g
310 CS · 9/m
Anrteus#rdctd
Aurelion Sol · ADC
12 / 3 / 9
72.4% KP
43,916
36.4% share
19,991g
276 CS · 8/m
S I V L A#GTP
Nami · Support
1 / 8 / 23
82.8% KP
12,048
10% share
9,840g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
