Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 59 days ago
11 / 1 / 6
K / D / A
63%
Kill participation
1,363.4
Damage / min
14,911g
625.2 gold / min
22
9 placed · 0 cleared
210
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIzaya#back
Kayle · Top
5 / 3 / 1
46.2% KP
12,257
21.3% share
11,073g
206 CS · 8.6/m
Pyke Troll#EUNE
Diana · Jungle
2 / 6 / 1
23.1% KP
7,672
13.3% share
8,064g
146 CS · 6.1/m
My Bad Sorry#2001
Qiyana · Mid
6 / 7 / 0
46.2% KP
20,239
35.2% share
10,868g
192 CS · 8.1/m
Anrteus#rdctd
Aurelion Sol · ADC
0 / 4 / 3
23.1% KP
11,449
19.9% share
7,347g
153 CS · 6.4/m
Crusader#cr0ss
Karma · Support
0 / 7 / 4
30.8% KP
5,853
10.2% share
5,611g
15 CS · 0.6/m
Red side
Victoryzygena5#EUNE
Irelia · Top
9 / 4 / 0
33.3% KP
22,377
26.3% share
11,498g
226 CS · 9.5/m
Rdtholar#EUNE
Maokai · Jungle
2 / 2 / 6
29.6% KP
6,342
7.4% share
8,635g
156 CS · 6.5/m
marcel hartkor1#EUNE
Galio · Mid
3 / 4 / 7
37% KP
14,352
16.8% share
8,615g
158 CS · 6.6/m
kush uwu#DOINB
Lucian · ADC
11 / 1 / 6
63% KP
32,516
38.2% share
14,911g
210 CS · 8.8/m
uTRIPu#EUNE
Nami · Support
2 / 2 / 16
66.7% KP
9,613
11.3% share
8,679g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
