Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 58 days ago
9 / 1 / 14
K / D / A
57.5%
Kill participation
820.2
Damage / min
17,329g
625.2 gold / min
18
8 placed · 2 cleared
243
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGNS#MNC
Aurora · Top
4 / 5 / 2
40% KP
26,058
34.2% share
10,494g
212 CS · 7.6/m
no intelligence#rb27
Jarvan IV · Jungle
5 / 7 / 4
60% KP
14,712
19.3% share
11,297g
192 CS · 6.9/m
12345#ari
Qiyana · Mid
4 / 13 / 3
46.7% KP
17,143
22.5% share
9,593g
164 CS · 5.9/m
Jgl Grand Canyon#jg0iq
Zeri · ADC
2 / 7 / 1
20% KP
13,426
17.6% share
12,302g
225 CS · 8.1/m
Godar#UwU
Lulu · Support
0 / 8 / 6
40% KP
4,812
6.3% share
6,769g
27 CS · 1/m
Red side
VictoryCarve a path#EUNE
Darius · Top
5 / 7 / 2
17.5% KP
9,026
9.5% share
9,768g
184 CS · 6.6/m
hello kolofou#whoam
Nidalee · Jungle
12 / 1 / 13
62.5% KP
19,087
20.1% share
16,143g
266 CS · 9.6/m
Blasé Lien#kKeo
Taliyah · Mid
4 / 4 / 15
47.5% KP
22,531
23.7% share
11,420g
206 CS · 7.4/m
kush uwu#DOINB
Lucian · ADC
9 / 1 / 14
57.5% KP
22,734
23.9% share
17,329g
243 CS · 8.8/m
ALT GIRL LOVER#1586
Pantheon · Support
10 / 2 / 12
55% KP
21,671
22.8% share
10,877g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
