Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiora
Victory
Ranked Solo/Duo · 55 days ago
10 / 5 / 10
K / D / A
43.5%
Kill participation
819
Damage / min
14,642g
498.9 gold / min
38
11 placed · 8 cleared
211
7.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykush uwu#DOINB
Fiora · Top
10 / 5 / 10
43.5% KP
24,039
17.3% share
14,642g
211 CS · 7.2/m
Disintegr8#BOMBA
Diana · Jungle
7 / 9 / 17
52.2% KP
26,255
18.9% share
15,459g
218 CS · 7.4/m
Jezus Chytrus#IHS
Akshan · Mid
18 / 13 / 12
65.2% KP
40,898
29.5% share
15,862g
163 CS · 5.6/m
Tahm Goodman#Saul
Tahm Kench · ADC
8 / 8 / 10
39.1% KP
34,059
24.5% share
13,103g
163 CS · 5.6/m
Terrashape#ixtal
Seraphine · Support
3 / 10 / 17
43.5% KP
13,517
9.7% share
9,465g
31 CS · 1.1/m
Red side
Defeat정글 킹 악센트#니달리
Renekton · Top
13 / 9 / 14
60% KP
36,456
20.1% share
11,858g
118 CS · 4/m
blagoje#ДСПТ
Talon · Jungle
24 / 8 / 8
71.1% KP
50,514
27.8% share
18,746g
194 CS · 6.6/m
Jazavac#AKI
Malzahar · Mid
4 / 11 / 19
51.1% KP
33,166
18.2% share
10,801g
184 CS · 6.3/m
Anrteus#rdctd
Aurelion Sol · ADC
2 / 9 / 14
35.6% KP
45,695
25.1% share
10,841g
193 CS · 6.6/m
Peto#noob
Rell · Support
2 / 9 / 34
80% KP
15,961
8.8% share
10,216g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
