Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 44 days ago
11 / 4 / 18
K / D / A
64.4%
Kill participation
1,183.4
Damage / min
21,460g
606.5 gold / min
29
12 placed · 4 cleared
320
9 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDrNicolaeGuta#EUNE
Jax · Top
13 / 5 / 9
48.9% KP
25,855
18.1% share
17,547g
236 CS · 6.7/m
veveras003#EUNE
Kha'Zix · Jungle
16 / 4 / 13
64.4% KP
36,061
25.2% share
22,112g
242 CS · 6.8/m
BIedis#ADHD
Qiyana · Mid
5 / 14 / 15
44.4% KP
29,079
20.4% share
12,284g
179 CS · 5.1/m
kush uwu#DOINB
Sivir · ADC
11 / 4 / 18
64.4% KP
41,872
29.3% share
21,460g
320 CS · 9/m
Byqqu#EUNE
Zilean · Support
0 / 6 / 28
62.2% KP
10,026
7% share
10,402g
37 CS · 1/m
Red side
DefeatDJFrytek#EUNE
Riven · Top
6 / 10 / 7
40.6% KP
21,188
16.5% share
17,203g
266 CS · 7.5/m
Mickey Haller#chall
Talon · Jungle
7 / 8 / 3
31.3% KP
28,713
22.3% share
17,858g
342 CS · 9.7/m
Sorcerer Supreme#7777
Hwei · Mid
10 / 11 / 9
59.4% KP
33,176
25.8% share
13,649g
217 CS · 6.1/m
APHELIKING#6666
Aphelios · ADC
9 / 8 / 6
46.9% KP
37,106
28.9% share
19,485g
326 CS · 9.2/m
Ady#zzz
Alistar · Support
0 / 8 / 15
46.9% KP
8,345
6.5% share
8,809g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
