Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 39 days ago
4 / 6 / 11
K / D / A
57.7%
Kill participation
1,015.2
Damage / min
20,640g
506.9 gold / min
41
15 placed · 10 cleared
383
9.4 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHonkKongMonk#TANK
Ornn · Top
3 / 7 / 17
60.6% KP
28,921
19.9% share
14,634g
281 CS · 6.9/m
machete#6101
Rengar · Jungle
10 / 6 / 11
63.6% KP
40,366
27.8% share
19,197g
332 CS · 8.2/m
Zorby#zzzz
Zoe · Mid
9 / 5 / 15
72.7% KP
41,746
28.7% share
16,038g
261 CS · 6.4/m
bobby#zzzz
Kai'Sa · ADC
11 / 6 / 7
54.5% KP
30,670
21.1% share
21,454g
366 CS · 9/m
Kibishi#EUNE
Taric · Support
0 / 3 / 17
51.5% KP
3,523
2.4% share
10,037g
63 CS · 1.5/m
Red side
VictoryCarve a path#EUNE
Darius · Top
9 / 11 / 9
69.2% KP
46,586
29% share
17,558g
259 CS · 6.4/m
Never enough#HECA1
Zed · Jungle
11 / 4 / 7
69.2% KP
29,851
18.6% share
21,596g
344 CS · 8.4/m
Another Day#000
Yone · Mid
2 / 7 / 5
26.9% KP
34,768
21.7% share
16,336g
364 CS · 8.9/m
kush uwu#DOINB
Yunara · ADC
4 / 6 / 11
57.7% KP
41,334
25.8% share
20,640g
383 CS · 9.4/m
M26ZB#MEOW
Lulu · Support
0 / 5 / 14
53.8% KP
7,852
4.9% share
10,412g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
