Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 38 days ago
9 / 2 / 11
K / D / A
45.5%
Kill participation
718.9
Damage / min
14,659g
571.1 gold / min
13
8 placed · 2 cleared
210
8.2 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymati hromehearts#elo
Kennen · Top
0 / 5 / 8
18.2% KP
11,388
11.9% share
9,220g
194 CS · 7.6/m
1000ー7#でェア
Master Yi · Jungle
27 / 3 / 4
70.5% KP
36,132
37.8% share
18,610g
199 CS · 7.8/m
Rock#surf
Qiyana · Mid
4 / 3 / 9
29.5% KP
17,903
18.7% share
10,968g
214 CS · 8.3/m
kush uwu#DOINB
Corki · ADC
9 / 2 / 11
45.5% KP
18,451
19.3% share
14,659g
210 CS · 8.2/m
Erring#ASDF
Pantheon · Support
4 / 8 / 8
27.3% KP
11,766
12.3% share
8,772g
45 CS · 1.8/m
Red side
DefeatGalați#77251
Annie · Top
4 / 6 / 1
23.8% KP
21,483
29.4% share
10,876g
234 CS · 9.1/m
〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆#〆〆 〆〆
Briar · Jungle
3 / 11 / 9
57.1% KP
14,708
20.1% share
10,613g
138 CS · 5.4/m
clark kent#hero
Tristana · Mid
7 / 9 / 3
47.6% KP
16,047
22% share
10,855g
168 CS · 6.5/m
nao jinguji#flow
Zeri · ADC
7 / 8 / 2
42.9% KP
15,991
21.9% share
12,968g
249 CS · 9.7/m
femboy pet#meow
Soraka · Support
0 / 10 / 11
52.4% KP
4,776
6.5% share
6,506g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
