Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 24 days ago
6 / 6 / 5
K / D / A
64.7%
Kill participation
896.1
Damage / min
13,269g
434.1 gold / min
14
10 placed · 1 cleared
258
8.4 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMagikarpi#EUNE
Olaf · Top
9 / 0 / 4
31.7% KP
19,963
18% share
15,429g
274 CS · 9/m
Never enough#HECA1
Hecarim · Jungle
18 / 3 / 7
61% KP
42,766
38.6% share
19,406g
333 CS · 10.9/m
axyh#niki
Ahri · Mid
9 / 3 / 16
61% KP
26,682
24.1% share
13,173g
201 CS · 6.6/m
Z3nTeIZI十#777Z
Seraphine · ADC
4 / 7 / 20
58.5% KP
16,324
14.7% share
12,835g
152 CS · 5/m
choco#eunak
Zilean · Support
1 / 4 / 19
48.8% KP
5,143
4.6% share
8,984g
40 CS · 1.3/m
Red side
DefeatY Que Fue#042
Gangplank · Top
7 / 7 / 3
58.8% KP
36,159
34.6% share
16,097g
260 CS · 8.5/m
spaced out#God
Talon · Jungle
3 / 8 / 8
64.7% KP
18,431
17.6% share
11,771g
206 CS · 6.7/m
aegis#szn16
Akshan · Mid
1 / 8 / 3
23.5% KP
13,671
13.1% share
10,831g
253 CS · 8.3/m
kush uwu#DOINB
Viktor · ADC
6 / 6 / 5
64.7% KP
27,390
26.2% share
13,269g
258 CS · 8.4/m
ZoeDplayer#EU1
Amumu · Support
0 / 12 / 11
64.7% KP
8,879
8.5% share
7,601g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
