Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 15 days ago
9 / 9 / 8
K / D / A
38.6%
Kill participation
702.6
Damage / min
17,732g
488.5 gold / min
45
14 placed · 13 cleared
290
8 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatОВЧАРЯ#SATAN
Yone · Top
8 / 10 / 4
27.3% KP
38,147
23.5% share
16,374g
291 CS · 8/m
raw milk deluxe#cow
Qiyana · Jungle
19 / 4 / 5
54.5% KP
53,181
32.7% share
23,602g
316 CS · 8.7/m
Slave Knight#Dark
Lux · Mid
3 / 6 / 9
27.3% KP
17,958
11% share
13,950g
247 CS · 6.8/m
kush uwu#DOINB
Caitlyn · ADC
9 / 9 / 8
38.6% KP
25,503
15.7% share
17,732g
290 CS · 8/m
Natrium#NatMK
Hwei · Support
5 / 13 / 10
34.1% KP
27,795
17.1% share
11,920g
44 CS · 1.2/m
Red side
VictorySIDELANE DEMON#12345
Kayle · Top
4 / 7 / 13
40.5% KP
18,075
15.9% share
16,703g
328 CS · 9/m
Acrozo#0001
Wukong · Jungle
9 / 9 / 9
42.9% KP
13,493
11.8% share
14,662g
193 CS · 5.3/m
heaven knows#EUNE
Aurora · Mid
10 / 7 / 10
47.6% KP
31,019
27.2% share
15,501g
215 CS · 5.9/m
Nowi#Zoo
Xayah · ADC
12 / 8 / 13
59.5% KP
32,380
28.4% share
22,739g
338 CS · 9.3/m
xiaobaopyke#zz1
Pyke · Support
7 / 13 / 17
57.1% KP
19,054
16.7% share
12,676g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
