Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 5 days ago
2 / 5 / 10
K / D / A
63.2%
Kill participation
664.9
Damage / min
10,989g
470 gold / min
20
8 placed · 4 cleared
218
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGPT6 ASTRA PRO#human
Fiora · Top
1 / 9 / 3
21.1% KP
10,422
17.4% share
7,987g
177 CS · 7.6/m
Patrick Bateman#HOG
Talon · Jungle
9 / 5 / 1
52.6% KP
13,860
23.2% share
11,575g
185 CS · 7.9/m
central#HOG
Taliyah · Mid
4 / 4 / 3
36.8% KP
12,600
21.1% share
8,769g
171 CS · 7.3/m
kush uwu#DOINB
Caitlyn · ADC
2 / 5 / 10
63.2% KP
15,547
26% share
10,989g
218 CS · 9.3/m
vivarium#元気です
Janna · Support
3 / 6 / 13
84.2% KP
7,311
12.2% share
7,606g
18 CS · 0.8/m
Red side
Victoryzygena5#EUNE
Yone · Top
12 / 5 / 1
44.8% KP
23,801
32.8% share
12,519g
188 CS · 8/m
limoni#limon
Jarvan IV · Jungle
4 / 3 / 7
37.9% KP
13,168
18.2% share
10,697g
212 CS · 9.1/m
Fading Echo#BURN
Mel · Mid
11 / 1 / 3
48.3% KP
23,679
32.6% share
11,159g
192 CS · 8.2/m
Sofos#999
Tristana · ADC
1 / 4 / 6
24.1% KP
5,962
8.2% share
9,913g
190 CS · 8.1/m
Lupetto#FEET
Morgana · Support
1 / 6 / 11
41.4% KP
5,924
8.2% share
6,688g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
