Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 465 days ago
12 / 5 / 12
K / D / A
60%
Kill participation
989.3
Damage / min
17,651g
512.9 gold / min
22
5 placed · 4 cleared
250
7.3 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Renekton · Top
12 / 5 / 12
60% KP
34,049
28.8% share
17,651g
250 CS · 7.3/m
D2PoliceGotMe#EUNE
Udyr · Jungle
2 / 7 / 23
62.5% KP
22,775
19.3% share
15,869g
244 CS · 7.1/m
Fréaky#Bird
Anivia · Mid
3 / 6 / 9
30% KP
16,476
13.9% share
12,733g
245 CS · 7.1/m
Hapy#IHapy
Kai'Sa · ADC
16 / 2 / 10
65% KP
34,256
29% share
18,151g
230 CS · 6.7/m
papitsa#lne
Pyke · Support
7 / 9 / 8
37.5% KP
10,720
9.1% share
11,320g
41 CS · 1.2/m
Red side
DefeatSticki#1991
Riven · Top
10 / 8 / 7
58.6% KP
22,677
18% share
14,705g
206 CS · 6/m
mcpuisor#223
Viego · Jungle
8 / 8 / 15
79.3% KP
28,406
22.6% share
16,143g
221 CS · 6.4/m
YEEHA#ZEN
Syndra · Mid
5 / 8 / 15
69% KP
38,401
30.5% share
16,028g
232 CS · 6.7/m
Absolute Zero#2801
Ezreal · ADC
4 / 7 / 7
37.9% KP
25,362
20.1% share
13,592g
244 CS · 7.1/m
zz1#xbp69
Rell · Support
2 / 9 / 19
72.4% KP
11,037
8.8% share
9,291g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
