Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 464 days ago
7 / 5 / 1
K / D / A
38.1%
Kill participation
823.2
Damage / min
11,442g
402.2 gold / min
17
9 placed · 4 cleared
219
7.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Camille · Top
7 / 5 / 1
38.1% KP
23,420
26.6% share
11,442g
219 CS · 7.7/m
AtlantaSanta#1017
Kayn · Jungle
6 / 7 / 11
81% KP
23,485
26.7% share
12,712g
207 CS · 7.3/m
125215#EUNE
LeBlanc · Mid
4 / 6 / 6
47.6% KP
16,507
18.8% share
10,716g
200 CS · 7/m
PsychoUndercover#EUNE
Jinx · ADC
4 / 5 / 8
57.1% KP
17,997
20.4% share
11,056g
220 CS · 7.7/m
Sy Lee Starlight#Nurse
Lulu · Support
0 / 9 / 16
76.2% KP
6,620
7.5% share
6,672g
22 CS · 0.8/m
Red side
VictoryiTer#11111
Jax · Top
4 / 4 / 10
43.8% KP
24,663
25.1% share
11,249g
177 CS · 6.2/m
iGodlikezzz#EUNE
Nunu & Willump · Jungle
7 / 3 / 17
75% KP
16,537
16.8% share
12,101g
198 CS · 7/m
papitsa#lne
Akshan · Mid
10 / 7 / 7
53.1% KP
29,295
29.8% share
13,283g
205 CS · 7.2/m
fullchalant#OTF
Zeri · ADC
10 / 2 / 5
46.9% KP
23,462
23.9% share
16,489g
296 CS · 10.4/m
Bombëlek#EUNE
Milio · Support
1 / 5 / 24
78.1% KP
4,278
4.4% share
8,408g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
