Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 464 days ago
2 / 4 / 3
K / D / A
38.5%
Kill participation
337.4
Damage / min
9,299g
343.3 gold / min
13
6 placed · 2 cleared
214
7.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaman Tzu#Yasko
Singed · Top
6 / 3 / 8
43.8% KP
12,371
15% share
12,199g
197 CS · 7.3/m
Anekc#EUNE
Ivern · Jungle
1 / 0 / 19
62.5% KP
4,785
5.8% share
11,030g
148 CS · 5.5/m
papitsa#lne
Akshan · Mid
14 / 4 / 6
62.5% KP
30,653
37.3% share
14,808g
218 CS · 8/m
fullchalant#OTF
Zeri · ADC
9 / 4 / 9
56.3% KP
27,663
33.6% share
15,120g
265 CS · 9.8/m
BANISH3D#EUNE
Braum · Support
2 / 2 / 17
59.4% KP
6,763
8.2% share
8,926g
22 CS · 0.8/m
Red side
Defeatmemento mori#echo
Riven · Top
2 / 4 / 3
38.5% KP
9,137
16.7% share
9,299g
214 CS · 7.9/m
G2 Dismas#King
Lee Sin · Jungle
5 / 6 / 3
61.5% KP
11,035
20.1% share
11,599g
180 CS · 6.6/m
strainor#MID
Ahri · Mid
3 / 7 / 3
46.2% KP
12,621
23% share
10,538g
188 CS · 6.9/m
DrvosječaBranko#SDP
Jinx · ADC
2 / 8 / 5
53.8% KP
14,841
27.1% share
10,445g
249 CS · 9.2/m
ΣΝΨΤΩ#EUNE
Lulu · Support
1 / 7 / 7
61.5% KP
7,144
13% share
6,450g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
